Tiempo extra para leer - Hasta 80% dto  Ver más

Enviar a
Bogota, Cundinamarca
0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional

Selecciona tu país

América

Europa

Resto del mundo

portada Not All Fun and Games: Videogame Labour, Project-Based Workplaces, and the New Citizenship at Work (en Inglés)

Not All Fun and Games: Videogame Labour, Project-Based Workplaces, and the New Citizenship at Work (en Inglés)

Marie-Josée Legault (Autor) · Johanna Weststar (Autor) · Concordia University Press · Tapa Blanda

Not All Fun and Games: Videogame Labour, Project-Based Workplaces, and the New Citizenship at Work (en Inglés) - Legault, Marie-Josée ; Weststar, Johanna

Libro Nuevo Importado
Envío: 14 a 20 días háb.
$ 412.698$ 206.349
-50%
Costos de importación incluídos en el precio ✅
Libro Nuevo

Última Unidad

$ 206.349
¡Envío Gratis!  Llega entre el 13 Jul y el 23 Jul a Bogota, Cundinamarca. Seleccionar ubicación

Reseña del libro "Not All Fun and Games: Videogame Labour, Project-Based Workplaces, and the New Citizenship at Work (en Inglés)"

A scholarly investigation into working conditions in the North American gaming industry. Motivated by a goal to understand the labor conditions of workers in the videogame industry and their participatory power to create decent work, Not All Fun and Games is a critical examination of a global entertainment juggernaut with revenues that top film, television, and music production combined. Jobs in the industry are heralded as the vanguard of the new economy, governments offer lucrative tax credits to lure game studios to their regions, and game developers often express commitment and passion for their work. Yet, the industry is also known for its toxic workplaces. To understand these disparities and gain insight into twenty-first-century labor conditions, Marie-Josée Legault and Johanna Weststar have carried out a comprehensive mixed-methods study of the North American industry over the past fifteen years. They combine detailed survey data from thousands of game developers with over one hundred qualitative interviews to systematically reveal labor issues such as precarity, lack of workforce diversity, unpredictable schedules, unpaid overtime, low unionization rates, worker burnout, and significant pay inequality.

Opiniones del libro

Preguntas frecuentes sobre el libro

Todos los libros de nuestro catálogo son Originales.
El libro está escrito en Inglés.
La encuadernación de esta edición es Tapa Blanda.

Preguntas y respuestas sobre el libro

¿Tienes una pregunta sobre el libro? Inicia sesión para poder agregar tu propia pregunta.

Opiniones sobre Buscalibre

Ver más opiniones de clientes