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Modeling Techniques with 3ds Max 2016 and Cinema 4D R17 Studio - The Ultimate Beginner's Guide (en Inglés)
Rising Polygon
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Createspace
· Tapa Blanda
Modeling Techniques with 3ds Max 2016 and Cinema 4D R17 Studio - The Ultimate Beginner's Guide (en Inglés) - Polygon, Rising
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Reseña del libro "Modeling Techniques with 3ds Max 2016 and Cinema 4D R17 Studio - The Ultimate Beginner's Guide (en Inglés)"
The Modeling Techniques with 3ds Max 2016 and CINEMA 4D R17 Studio - The Ultimate Beginner's Guide textbook is divided into two parts. Part A covers modeling in 3ds Max 2016 whereas part B covers CINEMA 4D R17 Studio. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max/CINEMA 4D [no experience needed] and interested in learning modeling in 3ds Max and CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max and CINEMA 4D for hard-surface modeling. * What are the main features of the book? - The book is written using 3ds Max 2016 and CINEMA 4D R17 Studio in an easy to understand language.- Polygon and Spline modeling techniques covered.- All modifiers/deformers explained.- 29 Hands-on exercises and 19 practical tests to hone your skills.- Detailed coverage of tools and features.- Additional tips, guidance, and advice is provided.- Important terms are in bold face so that you never miss them.- Support for technical aspect of the book.- 3ds Max/CINEMA 4D files and textures used are available for download from the accompanying website. More info: bit.ly/mcm2016
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